Recycle Rumble
This is my master's thesis project, "Recycle Rumble," aimed at educating children about recycling and waste sorting through an innovative game. The project encompasses both a virtual web-app version and a physical board game version.


Process
Conducted extensive research on children's learning preferences and the most effective pedagogical approaches for teaching recycling and waste sorting. Designed and developed the virtual version of "Recycle Rumble" as a web-app, using cutting-edge technologies like Svelte and Tailwind CSS. Leveraged AI tools to enhance the gameplay experience and adapt the game's difficulty to individual learning levels. Created the physical board game version using design software, Affinity Designer, and worked with MidJourney for production and printing.
Colors
Problem Statement
The challenge was to design and develop an effective and enjoyable educational tool for children that would instill knowledge about recycling and waste management while keeping them engaged.
Objectives
- Create an engaging and educational game, "Recycle Rumble," to teach children about recycling and waste sorting.
- Leverage AI tools and technology to push the boundaries of creativity and interactive learning.
- Develop both a virtual web-app version and a physical board game version for diverse learning experiences.
Tools
- Svelte
- Tailwind CSS
- GitHub
- Affinity Designer
- MidJourney
Solution
We devised a comprehensive solution that involved the following key strategies:



